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	<title>TrueJournals &#187; controller</title>
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	<description>College student; Engineer; Programmer; Nerd.</description>
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		<title>BREAKING: Microsoft&#8217;s New Controller Lacks Rumble</title>
		<link>http://truejournals.com/2009/06/04/breaking-microsofts-new-controller-lacks-rumble/</link>
		<comments>http://truejournals.com/2009/06/04/breaking-microsofts-new-controller-lacks-rumble/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 00:52:25 +0000</pubDate>
		<dc:creator>TrueJournals</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[rumble]]></category>

		<guid isPermaLink="false">http://truejournals.com/?p=102</guid>
		<description><![CDATA[Rumble is a pretty hot topic among game controllers.  When the Sony announced that the PS3 controller wouldn&#8217;t have rumble, gamers and bloggers got angry.  Joystiq gives a perfect example of this, summarizing the opinions of others.  And while the general consensus was that rumble wouldn&#8217;t hurt Sony, it would just help them if they [...]]]></description>
			<content:encoded><![CDATA[<p>Rumble is a pretty hot topic among game controllers.  When the Sony announced that the PS3 controller wouldn&#8217;t have rumble, gamers and bloggers got angry.  <a href="http://www.joystiq.com/2006/05/13/e3-vox-populi-will-lack-of-rumble-hurt-the-ps3/">Joystiq</a> gives a perfect example of this, summarizing the opinions of others.  And while the general consensus was that rumble wouldn&#8217;t hurt Sony, it would just help them if they had it, it&#8217;s still a shame to see a company remove such a nice gaming feature.</p>
<p>Three years later, in walks Microsoft.  Perhaps you&#8217;ve heard of <a href="http://www.youtube.com/watch?v=oACt9R9z37U">Project Natal</a>.  It&#8217;s an interesting concept.  Instead of forcing you to hold a control, sit down and play your video games, we&#8217;ll FORCE you to stand up and fight your opponents like a man.  Microsoft looked at the success of the Wii, and basically said, &#8220;We can take this one step farther&#8230;&#8221;  If it works well, and Microsoft can keep the price point low, then I have a feeling it will go over big.  If not, then it&#8217;ll flop and be part of gaming history, much like the <a href="http://en.wikipedia.org/wiki/Power_Glove">Power Glove</a> and <a href="http://en.wikipedia.org/wiki/Sega_Activator#Peripherals">Sega Activator</a>.</p>
<p>However, there&#8217;s a strange point that all the articles I&#8217;ve read have been missing.  Without a controller to hold, there will be no rumble, no force feedback.  And while, for the most part, this is really just a novelty&#8230; There are some games that might be lacking without this crucial detail.  Yet, the blogosphere hasn&#8217;t exploded.  In just three years, the Internet has gotten over the joy of having rumble in a controller.</p>
<p>Maybe we never really needed it to begin with, and Sony just showed us this by removing it.  Personally, I&#8217;ve never used a PS3, but if the consesus was that it wasn&#8217;t a critical point, then that&#8217;s not what&#8217;s hurting its sales.  Or, maybe, Microsoft just can&#8217;t do any evil in the gaming world.  Sure, Microsoft is evil in the computing world&#8230; but they seem to be a god in the gaming world, much like Apple is a do-no-evil god in the computing world.</p>
<p>So, what will come out of this?  Maybe we&#8217;ll start to see more controllers without rumble.  Rumble hit it big, but maybe the novelty is dying off now, and we realize that we don&#8217;t really need rumble to play a good video game.  Or, perhaps Microsoft&#8217;s &#8220;controller&#8221; will flop, and systems will still keep rumble in their controllers.  Of course, Natal could always flop AND we lose rumble in controllers.  Only time will tell.</p>
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